Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL SOCIAL TELEVISION INDUSTRY
2.1 Summary about Social Television Industry
2.2 Social Television Market Trends
2.2.1 Social Television Production & Consumption Trends
2.2.2 Social Television Demand Structure Trends
2.3 Social Television Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 Sharing Technology
4.2.2 Social Epg/Content Discovery
4.2.3 Content Detection/Matching
4.2.4 Others
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 TV Specific Social Network
4.3.2 Social Gaming/Interaction
4.3.3 Social Check-In
4.3.4 Social Rewards
4.3.5 Remote Control
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 Sharing Technology
5.2.2 Social Epg/Content Discovery
5.2.3 Content Detection/Matching
5.2.4 Others
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 TV Specific Social Network
5.3.2 Social Gaming/Interaction
5.3.3 Social Check-In
5.3.4 Social Rewards
5.3.5 Remote Control
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 Sharing Technology
6.2.2 Social Epg/Content Discovery
6.2.3 Content Detection/Matching
6.2.4 Others
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 TV Specific Social Network
6.3.2 Social Gaming/Interaction
6.3.3 Social Check-In
6.3.4 Social Rewards
6.3.5 Remote Control
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 Sharing Technology
7.2.2 Social Epg/Content Discovery
7.2.3 Content Detection/Matching
7.2.4 Others
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 TV Specific Social Network
7.3.2 Social Gaming/Interaction
7.3.3 Social Check-In
7.3.4 Social Rewards
7.3.5 Remote Control
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 Sharing Technology
8.2.2 Social Epg/Content Discovery
8.2.3 Content Detection/Matching
8.2.4 Others
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 TV Specific Social Network
8.3.2 Social Gaming/Interaction
8.3.3 Social Check-In
8.3.4 Social Rewards
8.3.5 Remote Control
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 Sharing Technology
9.2.2 Social Epg/Content Discovery
9.2.3 Content Detection/Matching
9.2.4 Others
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 TV Specific Social Network
9.3.2 Social Gaming/Interaction
9.3.3 Social Check-In
9.3.4 Social Rewards
9.3.5 Remote Control
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 Yidio
10.1.2 Youtoo Social Tv
10.1.3 Rovi
10.1.4 Grace Note
10.1.5 Bluefin Labs
10.1.6 Airtime
10.1.7 Tweet-TV
10.1.8 Buddy TV
10.1.9 Lexalytics
10.2 Social Television Sales Date of Major Players (2017-2020e)
10.2.1 Yidio
10.2.2 Youtoo Social Tv
10.2.3 Rovi
10.2.4 Grace Note
10.2.5 Bluefin Labs
10.2.6 Airtime
10.2.7 Tweet-TV
10.2.8 Buddy TV
10.2.9 Lexalytics
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT