メーカー別の市場細分化では、レポートは次の企業をカバーしています-
Fanatics
G-III Apparel Group
Hasbro
NBCUniversal Media
The Walt Disney Company
Warner Bros. Consumer Products
Adidas
Bioworld
Cartoon Network
Columbia Sportswear
DreamWorks Animations
Discovery Consumer Products
Entertainment One
Everlast Worldwide
Hanesbrands
Knights Apparel
Mattel
Nike
Prada
Puma
Rainbow
Ralph Lauren
Reebok
Sanrio
Twentieth Century Fox Consumer Products
Under Armour
1 Licensed Merchandise Market Overview
1.1 Licensed Merchandise Product Overview
1.2 Licensed Merchandise Market Segment by Type
1.2.1 Apparels
1.2.2 Toys
1.2.3 Accessories
1.2.4 Video games
1.2.5 Home decoration
1.3 Global Licensed Merchandise Market Size by Type
1.3.1 Global Licensed Merchandise Sales and Growth by Type
1.3.2 Global Licensed Merchandise Sales and Market Share by Type (2015-2020)
1.3.3 Global Licensed Merchandise Revenue and Market Share by Type (2015-2020)
1.3.4 Global Licensed Merchandise Price by Type (2015-2020)
2 Global Licensed Merchandise Market Competition by Company
2.1 Global Licensed Merchandise Sales and Market Share by Company (2015-2020)
2.2 Global Licensed Merchandise Revenue and Share by Company (2015-2020)
2.3 Global Licensed Merchandise Price by Company (2015-2020)
2.4 Global Top Players Licensed Merchandise Manufacturing Base Distribution, Sales Area, Product Types
2.5 Licensed Merchandise Market Competitive Situation and Trends
2.5.1 Licensed Merchandise Market Concentration Rate
2.5.2 Global Licensed Merchandise Market Share of Top 5 and Top 10 Players
2.5.3 Mergers & Acquisitions, Expansion
3 Licensed Merchandise Company Profiles and Sales Data
3.1 Fanatics
3.1.1 Company Basic Information, Manufacturing Base and Competitors
3.1.2 Licensed Merchandise Product Category, Application and Specification
3.1.3 Fanatics Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.1.4 Main Business Overview
3.2 G-III Apparel Group
3.2.1 Company Basic Information, Manufacturing Base and Competitors
3.2.2 Licensed Merchandise Product Category, Application and Specification
3.2.3 G-III Apparel Group Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.2.4 Main Business Overview
3.3 Hasbro
3.3.1 Company Basic Information, Manufacturing Base and Competitors
3.3.2 Licensed Merchandise Product Category, Application and Specification
3.3.3 Hasbro Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.3.4 Main Business Overview
3.4 NBCUniversal Media
3.4.1 Company Basic Information, Manufacturing Base and Competitors
3.4.2 Licensed Merchandise Product Category, Application and Specification
3.4.3 NBCUniversal Media Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.4.4 Main Business Overview
3.5 The Walt Disney Company
3.5.1 Company Basic Information, Manufacturing Base and Competitors
3.5.2 Licensed Merchandise Product Category, Application and Specification
3.5.3 The Walt Disney Company Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.5.4 Main Business Overview
3.6 Warner Bros. Consumer Products
3.6.1 Company Basic Information, Manufacturing Base and Competitors
3.6.2 Licensed Merchandise Product Category, Application and Specification
3.6.3 Warner Bros. Consumer Products Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.6.4 Main Business Overview
3.7 Adidas
3.7.1 Company Basic Information, Manufacturing Base and Competitors
3.7.2 Licensed Merchandise Product Category, Application and Specification
3.7.3 Adidas Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.7.4 Main Business Overview
3.8 Bioworld
3.8.1 Company Basic Information, Manufacturing Base and Competitors
3.8.2 Licensed Merchandise Product Category, Application and Specification
3.8.3 Bioworld Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.8.4 Main Business Overview
3.9 Cartoon Network
3.9.1 Company Basic Information, Manufacturing Base and Competitors
3.9.2 Licensed Merchandise Product Category, Application and Specification
3.9.3 Cartoon Network Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.9.4 Main Business Overview
3.10 Columbia Sportswear
3.10.1 Company Basic Information, Manufacturing Base and Competitors
3.10.2 Licensed Merchandise Product Category, Application and Specification
3.10.3 Columbia Sportswear Licensed Merchandise Sales, Revenue, Price and Gross Margin(2015-2020)
3.10.4 Main Business Overview
3.11 DreamWorks Animations
3.12 Discovery Consumer Products
3.13 Entertainment One
3.14 Everlast Worldwide
3.15 Hanesbrands
3.16 Knights Apparel
3.17 Mattel
3.18 Nike
3.19 Prada
3.20 Puma
3.21 Rainbow
3.22 Ralph Lauren
3.23 Reebok
3.24 Sanrio
3.25 Twentieth Century Fox Consumer Products
3.26 Under Armour
4 Licensed Merchandise Market Status and Outlook by Regions
4.1 Global Market Status and Outlook by Regions
4.1.1 Global Licensed Merchandise Market Size and CAGR by Regions
4.1.2 North America
4.1.3 Asia-Pacific
4.1.4 Europe
4.1.5 South America
4.1.6 Middle East and Africa
4.2 Global Licensed Merchandise Sales and Revenue by Regions
4.2.1 Global Licensed Merchandise Sales and Market Share by Regions (2015-2020)
4.2.2 Global Licensed Merchandise Revenue and Market Share by Regions (2015-2020)
4.2.3 Global Licensed Merchandise Sales, Revenue, Price and Gross Margin (2015-2020)
4.3 North America Licensed Merchandise Sales, Revenue, Price and Gross Margin
4.3.1 United States
4.3.2 Canada
4.3.3 Mexico
4.4 Europe Licensed Merchandise Sales, Revenue, Price and Gross Margin
4.4.1 Germany
4.4.2 UK
4.4.3 France
4.4.4 Italy
4.4.5 Russia
4.4.6 Turkey
4.5 Asia-Pacific Licensed Merchandise Sales, Revenue, Price and Gross Margin
4.5.1 China
4.5.2 Japan
4.5.3 Korea
4.5.4 Southeast Asia
4.5.4.1 Indonesia
4.5.4.2 Thailand
4.5.4.3 Malaysia
4.5.4.4 Philippines
4.5.4.5 Vietnam
4.5.5 India
4.5.6 Australia
4.6 South America Licensed Merchandise Sales, Revenue, Price and Gross Margin
4.6.1 Brazil
4.7 Middle East and Africa Licensed Merchandise Sales, Revenue, Price and Gross Margin
4.7.1 Egypt
4.7.2 GCC Countries
5 Licensed Merchandise Application/End Users
5.1 Licensed Merchandise Segment by Application
5.1.1 Entertainment
5.1.2 Corporate trademarks
5.1.3 Fashion
5.1.4 Sports
5.2 Global Licensed Merchandise Product Segment by Application
5.2.1 Global Licensed Merchandise Sales by Application
5.2.2 Global Licensed Merchandise Sales and Market Share by Application (2015-2020)
6 Global Licensed Merchandise Market Forecast
6.1 Global Licensed Merchandise Sales, Revenue Forecast (2021-2028)
6.1.1 Global Licensed Merchandise Sales and Growth Rate Forecast (2021-2028)
6.1.1 Global Licensed Merchandise Revenue and Growth Rate Forecast (2021-2028)
6.2 Global Licensed Merchandise Forecast by Regions
6.2.1 North America Licensed Merchandise Sales and Revenue Forecast (2021-2028)
6.2.2 Europe Licensed Merchandise Sales and Revenue Forecast (2021-2028)
6.2.3 Asia-Pacific Licensed Merchandise Sales and Revenue Forecast (2021-2028)
6.2.3.1 China
6.2.3.2 Japan
6.2.3.3 Korea
6.2.3.4 Southeast Asia
6.2.3.5 India
6.2.3.6 Australia
6.2.4 South America Licensed Merchandise Sales and Revenue Forecast (2021-2028)
6.2.5 Middle East and Africa Licensed Merchandise Sales and Revenue Forecast (2021-2028)
6.2.5.1 Egypt
6.2.5.2 GCC Countries
6.3 Licensed Merchandise Forecast by Type
6.3.1 Global Licensed Merchandise Sales and Revenue Forecast by Type (2021-2028)
6.3.2 Apparels Gowth Forecast
6.3.3 Toys Gowth Forecast
6.4 Licensed Merchandise Forecast by Application
6.4.1 Global Licensed Merchandise Sales Forecast by Application (2021-2028)
6.4.2 Global Licensed Merchandise Forecast in Entertainment
6.4.3 Global Licensed Merchandise Forecast in Corporate trademarks
7 Licensed Merchandise Upstream Raw Materials
7.1 Licensed Merchandise Key Raw Materials
7.1.1 Key Raw Materials
7.1.2 Key Raw Materials Price
7.1.3 Raw Materials Key Suppliers
7.2 Manufacturing Cost Structure
7.2.1 Raw Materials
7.2.2 Labor Cost
7.2.3 Manufacturing Expenses
7.3 Licensed Merchandise Industrial Chain Analysis
Appendix
Methodology/Research Approach
Research Programs/Design
Market Size Estimation
Market Breakdown and Data Triangulation
Data Source
Secondary Sources
Primary Sources
Disclaimer