Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL 3D RECONSTRUCTION TECHNOLOGY INDUSTRY
2.1 Summary about 3D Reconstruction Technology Industry
2.2 3D Reconstruction Technology Market Trends
2.2.1 3D Reconstruction Technology Production & Consumption Trends
2.2.2 3D Reconstruction Technology Demand Structure Trends
2.3 3D Reconstruction Technology Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 3D Reconstruction Software
4.2.2 Based on Images and Video
4.2.3 Based on 3D Scanning
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Culture Heritage and Museum
4.3.2 Films & Games
4.3.3 3D Printing, Drones and Robots
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 3D Reconstruction Software
5.2.2 Based on Images and Video
5.2.3 Based on 3D Scanning
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Culture Heritage and Museum
5.3.2 Films & Games
5.3.3 3D Printing, Drones and Robots
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 3D Reconstruction Software
6.2.2 Based on Images and Video
6.2.3 Based on 3D Scanning
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Culture Heritage and Museum
6.3.2 Films & Games
6.3.3 3D Printing, Drones and Robots
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 3D Reconstruction Software
7.2.2 Based on Images and Video
7.2.3 Based on 3D Scanning
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Culture Heritage and Museum
7.3.2 Films & Games
7.3.3 3D Printing, Drones and Robots
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 3D Reconstruction Software
8.2.2 Based on Images and Video
8.2.3 Based on 3D Scanning
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Culture Heritage and Museum
8.3.2 Films & Games
8.3.3 3D Printing, Drones and Robots
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 3D Reconstruction Software
9.2.2 Based on Images and Video
9.2.3 Based on 3D Scanning
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Culture Heritage and Museum
9.3.2 Films & Games
9.3.3 3D Printing, Drones and Robots
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 Agisoft PhotoScan
10.1.2 Pix4D
10.1.3 Autodesk
10.1.4 RealityCapture
10.1.5 Acute3D
10.1.6 PhotoModeler
10.1.7 Photometrix
10.1.8 Elcovision
10.1.9 Vi3Dim Technologies
10.1.10 Paracosm
10.1.11 Matterport
10.1.12 Realsense (Intel)
10.1.13 Mensi
10.1.14 Skyline Software Systems
10.1.15 Airbus
10.1.16 4Dage Technology
10.1.17 Blackboxcv
10.1.18 Shenzhen Zhineng Shixian Technology
10.2 3D Reconstruction Technology Sales Date of Major Players (2017-2020e)
10.2.1 Agisoft PhotoScan
10.2.2 Pix4D
10.2.3 Autodesk
10.2.4 RealityCapture
10.2.5 Acute3D
10.2.6 PhotoModeler
10.2.7 Photometrix
10.2.8 Elcovision
10.2.9 Vi3Dim Technologies
10.2.10 Paracosm
10.2.11 Matterport
10.2.12 Realsense (Intel)
10.2.13 Mensi
10.2.14 Skyline Software Systems
10.2.15 Airbus
10.2.16 4Dage Technology
10.2.17 Blackboxcv
10.2.18 Shenzhen Zhineng Shixian Technology
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT