Adobe Animate CC
Plastic Animation Paper
Stopmotion Studio
Synfig
Anime Studio Pro
Hue Animation Studio
CelAction 2D
CACANi
DigiCel FlipBook
Toon Boom Harmony
Reallusion CrazyTalk Animator
Autodesk SketchBook
CTP Pro
VideoScribe
Table of Content
1 Introduction
1.1 Objective of the Study
1.2 Definition of the Market
1.3 Market Scope
1.3.1 Market Segment by Type, Application and Marketing Channel
1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa)
1.4 Years Considered for the Study (2015-2028)
1.5 Currency Considered (U.S. Dollar)
1.6 Stakeholders
2 Key Findings of the Study
3 Market Dynamics
3.1 Driving Factors for this Market
3.2 Factors Challenging the Market
3.3 Opportunities of the Global 2D Animation Software Market (Regions, Growing/Emerging Downstream Market Analysis)
3.4 Technological and Market Developments in the 2D Animation Software Market
3.5 Industry News by Region
3.6 Regulatory Scenario by Region/Country
3.7 Market Investment Scenario Strategic Recommendations Analysis
4 Value Chain of the 2D Animation Software Market
4.1 Value Chain Status
4.2 Upstream Raw Material Analysis
4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
4.4 Distributors/Traders
4.5 Downstream Major Customer Analysis (by Region)
5 Global 2D Animation Software Market-Segmentation by Type
5.1 Professional
5.2 Standard
5.3 Others
6 Global 2D Animation Software Market-Segmentation by Application
6.1 Animation Field
6.2 Media Field
6.3 Construction Field
6.4 Others
7 Global 2D Animation Software Market-Segmentation by Marketing Channel
7.1 Traditional Marketing Channel (Offline)
7.2 Online Channel
8 Competitive Intelligence - Company Profiles
8.1 Adobe Animate CC
8.1.1 Adobe Animate CC Profile
8.1.2 Adobe Animate CC Sales, Growth Rate and Global Market Share from 2015-2020
8.1.3 Adobe Animate CC Product/Solution Launches and Enhancements Analysis
8.1.4 Adobe Animate CC Business Overview/Recent Development/Acquisitions
8.2 Plastic Animation Paper
8.2.1 Plastic Animation Paper Profile
8.2.2 Plastic Animation Paper Sales, Growth Rate and Global Market Share from 2015-2020
8.2.3 Plastic Animation Paper Product/Solution Launches and Enhancements Analysis
8.2.4 Plastic Animation Paper Business Overview/Recent Development/Acquisitions
8.3 Stopmotion Studio
8.3.1 Stopmotion Studio Profile
8.3.2 Stopmotion Studio Sales, Growth Rate and Global Market Share from 2015-2020
8.3.3 Stopmotion Studio Product/Solution Launches and Enhancements Analysis
8.3.4 Stopmotion Studio Business Overview/Recent Development/Acquisitions
8.4 Synfig
8.4.1 Synfig Profile
8.4.2 Synfig Sales, Growth Rate and Global Market Share from 2015-2020
8.4.3 Synfig Product/Solution Launches and Enhancements Analysis
8.4.4 Synfig Business Overview/Recent Development/Acquisitions
8.5 Anime Studio Pro
8.5.1 Anime Studio Pro Profile
8.5.2 Anime Studio Pro Sales, Growth Rate and Global Market Share from 2015-2020
8.5.3 Anime Studio Pro Product/Solution Launches and Enhancements Analysis
8.5.4 Anime Studio Pro Business Overview/Recent Development/Acquisitions
8.6 Hue Animation Studio
8.6.1 Hue Animation Studio Profile
8.6.2 Hue Animation Studio Sales, Growth Rate and Global Market Share from 2015-2020
8.6.3 Hue Animation Studio Product/Solution Launches and Enhancements Analysis
8.6.4 Hue Animation Studio Business Overview/Recent Development/Acquisitions
8.7 CelAction 2D
8.7.1 CelAction 2D Profile
8.7.2 CelAction 2D Sales, Growth Rate and Global Market Share from 2015-2020
8.7.3 CelAction 2D Product/Solution Launches and Enhancements Analysis
8.7.4 CelAction 2D Business Overview/Recent Development/Acquisitions
8.8 CACANi
8.8.1 CACANi Profile
8.8.2 CACANi Sales, Growth Rate and Global Market Share from 2015-2020
8.8.3 CACANi Product/Solution Launches and Enhancements Analysis
8.8.4 CACANi Business Overview/Recent Development/Acquisitions
8.9 DigiCel FlipBook
8.9.1 DigiCel FlipBook Profile
8.9.2 DigiCel FlipBook Sales, Growth Rate and Global Market Share from 2015-2020
8.9.3 DigiCel FlipBook Product/Solution Launches and Enhancements Analysis
8.9.4 DigiCel FlipBook Business Overview/Recent Development/Acquisitions
8.10 Toon Boom Harmony
8.10.1 Toon Boom Harmony Profile
8.10.2 Toon Boom Harmony Sales, Growth Rate and Global Market Share from 2015-2020
8.10.3 Toon Boom Harmony Product/Solution Launches and Enhancements Analysis
8.10.4 Toon Boom Harmony Business Overview/Recent Development/Acquisitions
8.11 Reallusion CrazyTalk Animator
8.11.1 Reallusion CrazyTalk Animator Profile
8.11.2 Reallusion CrazyTalk Animator Sales, Growth Rate and Global Market Share from 2015-2020
8.11.3 Reallusion CrazyTalk Animator Product/Solution Launches and Enhancements Analysis
8.11.4 Reallusion CrazyTalk Animator Business Overview/Recent Development/Acquisitions
8.12 Autodesk SketchBook
8.12.1 Autodesk SketchBook Profile
8.12.2 Autodesk SketchBook Sales, Growth Rate and Global Market Share from 2015-2020
8.12.3 Autodesk SketchBook Product/Solution Launches and Enhancements Analysis
8.12.4 Autodesk SketchBook Business Overview/Recent Development/Acquisitions
8.13 CTP Pro
8.13.1 CTP Pro Profile
8.13.2 CTP Pro Sales, Growth Rate and Global Market Share from 2015-2020
8.13.3 CTP Pro Product/Solution Launches and Enhancements Analysis
8.13.4 CTP Pro Business Overview/Recent Development/Acquisitions
8.14 VideoScribe
8.14.1 VideoScribe Profile
8.14.2 VideoScribe Sales, Growth Rate and Global Market Share from 2015-2020
8.14.3 VideoScribe Product/Solution Launches and Enhancements Analysis
8.14.4 VideoScribe Business Overview/Recent Development/Acquisitions
9 Global 2D Animation Software Market-Segmentation by Geography
10 North America
10.1 North America 2D Animation Software Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
10.2 North America 2D Animation Software Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
10.3 North America 2D Animation Software Production Analysis from 2015-2020
10.4 North America 2D Animation Software Consumption Analysis from 2015-2020
10.5 North America 2D Animation Software Import and Export from 2015-2020
10.6 North America 2D Animation Software Value, Production and Market Share by Type (2015-2020)
10.7 North America 2D Animation Software Consumption, Value and Market Share by Application (2015-2020)
10.8 North America 2D Animation Software by Country (United States, Canada)
10.8.1 North America 2D Animation Software Sales by Country (2015-2020)
10.8.2 North America 2D Animation Software Consumption Value by Country (2015-2020)
10.9 North America 2D Animation Software Market PEST Analysis
11 Europe
11.1 Europe 2D Animation Software Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
11.2 Europe 2D Animation Software Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
11.3 Europe 2D Animation Software Production Analysis from 2015-2020
11.4 Europe 2D Animation Software Consumption Analysis from 2015-2020
11.5 Europe 2D Animation Software Import and Export from 2015-2020
11.6 Europe 2D Animation Software Value, Production and Market Share by Type (2015-2020)
11.7 Europe 2D Animation Software Consumption, Value and Market Share by Application (2015-2020)
11.8 Europe 2D Animation Software by Country (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium)
11.8.1 Europe 2D Animation Software Sales by Country (2015-2020)
11.8.2 Europe 2D Animation Software Consumption Value by Country (2015-2020)
11.9 Europe 2D Animation Software Market PEST Analysis
12 Asia-Pacific
12.1 Asia-Pacific 2D Animation Software Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
12.2 Asia-Pacific 2D Animation Software Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
12.3 Asia-Pacific 2D Animation Software Production Analysis from 2015-2020
12.4 Asia-Pacific 2D Animation Software Consumption Analysis from 2015-2020
12.5 Asia-Pacific 2D Animation Software Import and Export from 2015-2020
12.6 Asia-Pacific 2D Animation Software Value, Production and Market Share by Type (2015-2020)
12.7 Asia-Pacific 2D Animation Software Consumption, Value and Market Share by Application (2015-2020)
12.8 Asia-Pacific 2D Animation Software by Country (China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia)
12.8.1 Asia-Pacific 2D Animation Software Sales by Country (2015-2020)
12.8.2 Asia-Pacific 2D Animation Software Consumption Value by Country (2015-2020)
12.9 Asia-Pacific 2D Animation Software Market PEST Analysis
13 Latin America
13.1 Latin America 2D Animation Software Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
13.2 Latin America 2D Animation Software Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
13.3 Latin America 2D Animation Software Production Analysis from 2015-2020
13.4 Latin America 2D Animation Software Consumption Analysis from 2015-2020
13.5 Latin America 2D Animation Software Import and Export from 2015-2020
13.6 Latin America 2D Animation Software Value, Production and Market Share by Type (2015-2020)
13.7 Latin America 2D Animation Software Consumption, Value and Market Share by Application (2015-2020)
13.8 Latin America 2D Animation Software by Country (Brazil, Mexico, Argentina, Columbia, Chile)
13.8.1 Latin America 2D Animation Software Sales by Country (2015-2020)
13.8.2 Latin America 2D Animation Software Consumption Value by Country (2015-2020)
13.9 Latin America 2D Animation Software Market PEST Analysis
14 Middle East & Africa
14.1 Middle East & Africa 2D Animation Software Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2015-2020
14.2 Middle East & Africa 2D Animation Software Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2015-2020
14.3 Middle East & Africa 2D Animation Software Production Analysis from 2015-2020
14.4 Middle East & Africa 2D Animation Software Consumption Analysis from 2015-2020
14.5 Middle East & Africa 2D Animation Software Import and Export from 2015-2020
14.6 Middle East & Africa 2D Animation Software Value, Production and Market Share by Type (2015-2020)
14.7 Middle East & Africa 2D Animation Software Consumption, Value and Market Share by Application (2015-2020)
14.8 Middle East & Africa 2D Animation Software by Country (Saudi Arabia, UAE, Egypt, Nigeria, South Africa)
14.8.1 Middle East & Africa 2D Animation Software Sales by Country (2015-2020)
14.8.2 Middle East & Africa 2D Animation Software Consumption Value by Country (2015-2020)
14.9 Middle East & Africa 2D Animation Software Market PEST Analysis
15 Future Forecast of the Global 2D Animation Software Market from 2020-2028
15.1 Future Forecast of the Global 2D Animation Software Market from 2020-2028 Segment by Region
15.2 Global 2D Animation Software Production and Growth Rate Forecast by Type (2020-2028)
15.3 Global 2D Animation Software Consumption and Growth Rate Forecast by Application (2020-2028)
16 Appendix
16.1 Methodology
16.2 Research Data Source